about
who I am · what I do · why I am here
I'm an Electrical-Electronics Engineer; I see software as a craft . I focus on systems — from hardware to network, from embedded to cloud — being working, maintainable, understandable . This site is not a résumé; it is a digital workshop and journal. My work is professional, my story is fantastical.
what I do
the four seas I work in
Embedded systems
STM32, ESP32; C, C++, Qt and Yocto. From hardware to firmware, end to end.
Systems engineering
Infrastructure, network, servers. I build systems that work, are maintainable, and documented.
Forward deployment
I work on running systems in the field, at the edge, in hard conditions.
TTRPG
I sit at the table, I tell stories. Game = system design + creativity.
projects
things I built
Stancona
Problem: for communities, content production, community management and marketing are separate; no single flow. Solution: multi-community game and marketplace — stancona.org + shop, keep, gate, app, AI Harness, Studio; self-hosted on Docker + Coolify + Cloudflare.
// founder & systems engineer — architecture, product, growth
AEB Mühendislik
Problem: IT, network and server infrastructure concentrated in one person; segmentation and documentation missing. Solution: segmented network (VLAN), Dell rack server and network infrastructure; web, hosting and e-mail infrastructure. Electrical and automation consulting.
// systems engineer — infrastructure, network, consulting
hobbies
me outside the table
TTRPG
D&D, Daggerheart; player and Game Master. Miniature painting and TCG.
I play as Brokk in Shadowstar Online — videos at @ShadowstarChronicles.
FPV drone
Freestyle flying — track, air, speed. From sim (~250 hours: DRL, VelociDrone) to real; Betaflight + ELRS setup.
Amateur radio
Licensed amateur radio operator — TA5STN . Radio, communication, field systems.
Motorcycle
City and short road trips on two wheels — the ride itself, the state of freedom.